Training time in Two notes Capture Studio depends primarily on the hardware used to process the model. Understanding how CPU and GPU performance affects training will help you optimise your system and reduce overall processing time.
CPU vs GPU — What’s the Difference?
Training can be performed on either the CPU (Central Processing Unit) or a GPU (Graphics Processing Unit).
- CPU - Handles tasks sequentially and is available on all systems. Training on CPU is reliable but significantly slower, especially for larger datasets.
- GPU - Designed for parallel processing and capable of handling many calculations simultaneously. When supported, GPU acceleration can reduce training time dramatically.
Why GPU Is Faster
Model training involves large numbers of repeated mathematical operations. GPUs are specifically designed to process these operations in parallel, allowing:
- Faster iteration speeds (higher it/s)
- Reduced overall training time
- Improved efficiency for larger capture datasets
For parametric captures, where datasets are larger, the difference between CPU and GPU can be substantial.
While performance varies by system, typical behaviour is:
- CPU — Suitable for snapshot captures or smaller datasets; longer training times
- GPU — Recommended for both snapshot and parametric captures; significantly faster processing
In many cases, GPU training can be several times faster than CPU.
While performance varies by system, typical behaviour is:
When to Use CPU
CPU training may still be appropriate when:
- No compatible GPU is available
- Running smaller snapshot captures if GPU options are unavailable
- GPU resources are unavailable or in use
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